All-Aircraft-Simulations • View topic – bullet holes

To model is to "Model" you want realism. Hot needles work real good but there is a way that someone showed me, and did it turn out great!

1. Plan where your hits are to be placed, and by what???

2. Research actual hits

3. Now before the model is assembled (or painted) thin the plastic from behind until it is thin. Thin like paper. You can use a dremel tool (watch the heat!) or sand paper.

4. careful not to damage the out side skin, the point is to model aircraft aluminum to scale.

5. use a cold pin to Punch through the thinned skin of varying shapes and sizes, taking into account the angle of deflection, whole panels being torn, rivets ripped out of spars…etc. Making the metal look dented and torn and jagged adds a dimension of realism.

6. look and see what is believable and accurate. I have seen guys model the inside structure after panels are ripped out…great stuff..

7. Use paint to show aluminum because the pain was blasted off.

Fabric cover is a whole nother ball game!

Try to steer away from bright silver for aluminum. "Steel" works pretty good.

Hope this helps!

Oh practice, research and practice some more,,,,Read and use accurate colors.

Good Luck and have fun

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